CustomInputManager

FREE
Publisher TrickShotMLG
File size 400.72kB
Number of files 10
Latest version 1
Latest release date 2021-10-06 03:08:16
First release date 2021-05-04 01:02:12
Supported Unity versions 2018.4.2 or higher
An easy-to-use Input Manager for KeyMapping (Saves the keybinds to a local file)

Features:
- Easy-To-Use
- Setup Keybinds In The Inspector
- Create/Load Config
- Ingame Gui To Edit Keybinds
- Nearly No Coding-Skills Required
- Detailed Manual/Scripts

How To Use:
- Download the Asset from the Unity Asset Store
- Import the Asset into your project
- Drag the Prefab called InputManagerStorage into your scene
- Select it and go to the Inspector
- In the next step you need to set up the properties for the config file (path, name etc.)
- The last step is to set up the keybinds that should be stored in the config

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