Publisher | Altered Reality Entertainment LLC |
---|---|
File size | 7.29MB |
Number of files | 84 |
Latest version | 1.0.5 |
Latest release date | 2018-08-06 08:59:20 |
First release date | 2013-02-22 08:40:09 |
Supported Unity versions | 2018.4.2 or higher |
CuRSe: Collision Reaction System is a tool that makes it easy to trigger effects when physics objects collide.
For example, use CuRSe if you want an easy, no scripting required, way to trigger a sound and a particle system when an ice block hits a stone wall. Or wood hitting dirt. Or any other combinations of physics materials colliding! CuRSe makes all of that easy to do, all with an intuitive built-in editor!
Features
- Easily trigger effects when physics objects collide
- Built-in custom editor for easy configuration
- No scripting required
- Fast to integrate into your game; only 2 components required
- Included support for Particle and Sound effects
- Extendable C# classes for creating custom collision effects
- Full Documentation
- Included example level
- Automatically restores links to moved or renamed assets
Support, demo, and more info: Altered Reality
For example, use CuRSe if you want an easy, no scripting required, way to trigger a sound and a particle system when an ice block hits a stone wall. Or wood hitting dirt. Or any other combinations of physics materials colliding! CuRSe makes all of that easy to do, all with an intuitive built-in editor!
Features
- Easily trigger effects when physics objects collide
- Built-in custom editor for easy configuration
- No scripting required
- Fast to integrate into your game; only 2 components required
- Included support for Particle and Sound effects
- Extendable C# classes for creating custom collision effects
- Full Documentation
- Included example level
- Automatically restores links to moved or renamed assets
Support, demo, and more info: Altered Reality