CrowdPath Pathfinding

$8
Publisher ShadowGamesStudio
File size 19.50MB
Number of files 110
Latest version 1
Latest release date 2021-01-11 01:32:15
First release date 2021-01-11 01:32:15
Supported Unity versions 2018.4.2 or higher
CrowdPath is flowField based pathfinding ideal for large numbers of moving agents, as groups of moving agents share the same path.

Ideal solution for Tower Defense games, where after initial path calculation, there is no further calculations.

Supports:
CrowdPath supports both 2D and 3D view
Units of various sizes
Various path traversal costs
Dynamic obstacles
Debugging of Pathfinding
4 examples [ OpenWorld3D, OpenWorld2D, TowerDefense3D, SettingCosts]

Warning:
This is not a unit movement solution! Although examples contain movement and steering scripts, to showcase pathfinding, the primary goal of this package is to provide pathfinding solution, not movement and steering solution.