Publisher | BatSoft |
---|---|
File size | 14.41MB |
Number of files | 127 |
Latest version | 1.4.7 |
Latest release date | 2023-02-01 01:47:04 |
First release date | 2022-08-05 03:15:17 |
Supported Unity versions | 2018.4.2 or higher |
Core Maze is ia library that enables the generation of almost any 2-D maze using my own algorithms that I've named Core Algorithm and Core Braid Algorithm.
The only restriction is that mazes must have cells between walls. (ie. not thick walled mazes)
Do you want fast chases across mazes on 3-D surfaces? How about avoiding angry bees while getting lost in a honey-comb? Or how about something a little more specific, such as auto-generated Pac-Man styled mazes (bounding box, wrap-around openings, symmetrical, no dead-ends, with a ghost room in the middle)?
This library, and its demo scenes, will jog your imagination to come up with new ideas. The great thing is, it can generate any kind of surface maze you can think of. (Well, as long as there are cells between the walls.)
The library is easy to use and designed for customisation. If the kind of maze you want is not currently supported then ask me. Or, if your requirements are very specific, then I can show you how to customise.
In fact, there are more types of mazes that I want to add, such as mazes based on random points (crack mazes) and mazes built out of piled up 2-d shapes.