Publisher | Francis Girard |
---|---|
File size | 4.27MB |
Number of files | 556 |
Latest version | 1.0.0 |
Latest release date | 2017-04-12 06:26:24 |
First release date | 2017-04-12 06:26:24 |
Supported Unity versions | 2018.4.2 or higher |
I strongly suggest watching the videos on the right to understand properly the power of this script !
STRENGHT: It will save you a little bit of time if you have a small amount of combinations. But it will save you hours/days depending on the amount of combinations you have to go through !
USE: This asset is meant to SAVE TIME when designing levels, but it can be used to create anything that have various combinations as demonstrated below !
HOW TO:
1 - Choose a "Core" object to build from.
2 - Add a "Node" to the "Core" for each "Type" of objects that are considered a possibility.
Example: We have a Character (it is the Core)
We want to see what the character looks like with his 5 diferent shirts (the shirts are possibilities)
So we add A empty gameObject to the Character with the "Node" script attached.
Under the "Node" we add all the shirts.
3 - Finally select the "Core" script and click Generate to see all the combinations show up.
PLEASE NOTICE THAT THIS IS ONLY A PART OF THE USE OF THIS SCRIPT, PLEASE REFER TO THE ATTACHED VIDEOS FOR MORE INFO !