Publisher | forst |
---|---|
File size | 136.19MB |
Number of files | 97 |
Latest version | 4 |
Latest release date | 2021-04-07 06:59:55 |
First release date | 2016-08-09 09:49:20 |
Supported Unity versions | 2018.4.2 or higher |
The Colormap Ultra Terrain Shader has been written with visual fidelity, ease of use and performance in mind.
Features
• Built in render pipeline only
• Unity 2018.3+ support
• Instancing support for the Parallax and Tessellation shader
• Up to 8 PBS detail textures sets within a single pass
• Height based blending
• Color Map support to add much more variety to the terrain texturing
• Multi UV Mixing and Perlin Noise to reduce tiling artifacts
• Dynamic Weather to add procedural snow, water and wetness
• Painted Terrain Holes, Snow and Wetness Masks, Puddles and Streams
• Enhanced Parallax Mapping or Tessellation
Requirements
The shaders need DX11 or OpenGLCore – WebGL is not supported.
Documentation / Forum Thread
Features
• Built in render pipeline only
• Unity 2018.3+ support
• Instancing support for the Parallax and Tessellation shader
• Up to 8 PBS detail textures sets within a single pass
• Height based blending
• Color Map support to add much more variety to the terrain texturing
• Multi UV Mixing and Perlin Noise to reduce tiling artifacts
• Dynamic Weather to add procedural snow, water and wetness
• Painted Terrain Holes, Snow and Wetness Masks, Puddles and Streams
• Enhanced Parallax Mapping or Tessellation
Requirements
The shaders need DX11 or OpenGLCore – WebGL is not supported.
Documentation / Forum Thread