Publisher | wecando |
---|---|
File size | 957.28kB |
Number of files | 61 |
Latest version | 2 |
Latest release date | 2024-05-27 05:05:13 |
First release date | 2022-10-19 01:10:30 |
Supported Unity versions | 2018.4.2 or higher |
Functionality:
- Basic add, delete, change function
- Create color palettes from pictures, GameView, SceneView, etc
- Everything operates under the editor and also provides access to the palette int runtime
- Export the palette to picture(eg: For coloring the Low Poly model in Blender)
- Can bind almost any colorable GameObject
- Freely name(semantic) the palette, color
- Palette, color search function etc
Features:
- Manage all your color palettes on a single window, and control or modify them uniformly
- Automatically identify all GameObjects that can be colored then binding them
- A bridge between programmers and artists, share color palettes with every worker or project
- Name your color in the edit-window or the inspector-view and use it in multiple scenes once created
- The color of the game object can be uniformly changed in various ways, and we no longer need to position it
- Full examples to get you started and includes complete documentation
- As a hint, all operations are output through Unity's log console
Palette Script:
- Palette Single, Has the ability to automatically identify all GameObjects that can be colorable, designed for the following GameObjects(also be used in other ways):
-- All types of Light
-- Text,TextMesh,TextMeshPro
-- Sprite,Sprite Shape,Reflection Probe,Camera
-- Image,RawImage
-- Slider,Scrollbar,Button,InputField,Dropdown,Toggle,Scroll View
- Palette Group, Has the ability to automatically identify all GameObjects that can be colorable, can be used on all colorable GameObjects, including the Palette Single functionality
- Palette Material, only designed for materials
Runtime:
- This part is designed for programmers or people who are familiar with code
- Provides access to all color palettes and all are integrated into a script called PaletteManager
Use the most efficient tool, save the most expensive cost -- time