Palette Maker

wecando

(0)
$15
Publisher wecando
File size 957.28kB
Number of files 61
Latest version 2
Latest release date 2024-05-27 05:05:13
First release date 2022-10-19 01:10:30
Supported Unity versions 2018.4.2 or higher

Functionality:

  • Basic add, delete, change function
  • Create color palettes from pictures, GameView, SceneView, etc
  • Everything operates under the editor and also provides access to the palette int runtime
  • Export the palette to picture(eg: For coloring the Low Poly model in Blender)
  • Can bind almost any colorable GameObject
  • Freely name(semantic) the palette, color
  • Palette, color search function etc

Features:

  • Manage all your color palettes on a single window, and control or modify them uniformly
  • Automatically identify all GameObjects that can be colored then binding them
  • A bridge between programmers and artists, share color palettes with every worker or project
  • Name your color in the edit-window or the inspector-view and use it in multiple scenes once created
  • The color of the game object can be uniformly changed in various ways, and we no longer need to position it
  • Full examples to get you started and includes complete documentation
  • As a hint, all operations are output through Unity's log console

Palette Script:

  • Palette Single, Has the ability to automatically identify all GameObjects that can be colorable, designed for the following GameObjects(also be used in other ways):

-- All types of Light

-- Text,TextMesh,TextMeshPro

-- Sprite,Sprite Shape,Reflection Probe,Camera

-- Image,RawImage

-- Slider,Scrollbar,Button,InputField,Dropdown,Toggle,Scroll View

  • Palette Group, Has the ability to automatically identify all GameObjects that can be colorable, can be used on all colorable GameObjects, including the Palette Single functionality
  • Palette Material, only designed for materials

Runtime:

  • This part is designed for programmers or people who are familiar with code
  • Provides access to all color palettes and all are integrated into a script called PaletteManager

Use the most efficient tool, save the most expensive cost -- time

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