Collider-X

FREE
Publisher Panettone Games
File size 781.69kB
Number of files 14
Latest version 1
Latest release date 2022-05-02 10:56:53
First release date 2021-11-29 10:10:21
Supported Unity versions 2018.4.2 or higher

A typical 3D Game level/environment contains hundreds of game objects ranging in geometry complexity. ColliderX makes it easier for game designers to generate & replace colliders easily while keeping control of the type of collider being used based on the topology of individual meshes i.e. Vertices Count and Mesh Dimensions

Mesh colliders are expensive hence, ColliderX tries to use a Box Collider by guessing whether the object is “Blocky” or “LowPoly”. Use the Detection Settings to specify:

  • Verts Limit: for which any mesh with vertices lower than those will have a Box Collider
  • Block Thresh Limit: Measures the similarity between the Width, Height, or Depth of the mesh as a percentage.

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