Publisher | coAdjoint Limited |
---|---|
File size | 0.97MB |
Number of files | 36 |
Latest version | 1 |
Latest release date | 2014-03-12 08:19:33 |
First release date | 2014-02-05 07:27:42 |
Supported Unity versions | 2018.4.2 or higher |
Create incredible cut scenes in minutes, no learning necessary!
The coAdjoint Cut Scene Editor is an uncomplicated editor extension designed to make the process of creating cut scenes as simple as possible.
The Cut Scene Editor uses a three step process: 1) Write code to control your cameras,
2) Create your cut scene in the Cut Scene Editor
3) Compile your cut scene to a script.
In addition to being useful for developing your games, the Cut Scene Editor was intended to be used as an educational tool for Unity users wanting to learn about programming the Unity Editor. The Cut Scene Editor is accompanied by a YouTube tutorial series showing you how a stripped down version of the Cut Scene Editor was created from start to finish in C#. The video series covers many features of the .NET library including delegates, dynamic code generation, generics and reflection, and also explains many important points when creating editor extensions in the Unity Editor.
Features
- Control cameras using methods or coroutines
- Cut Scene Compiler
- Well commented code
- Simple User Guide: create cut scenes in minutes
- Companion YouTube tutorial series to show you how it was built
More information
The coAdjoint Cut Scene Editor is an uncomplicated editor extension designed to make the process of creating cut scenes as simple as possible.
The Cut Scene Editor uses a three step process: 1) Write code to control your cameras,
2) Create your cut scene in the Cut Scene Editor
3) Compile your cut scene to a script.
In addition to being useful for developing your games, the Cut Scene Editor was intended to be used as an educational tool for Unity users wanting to learn about programming the Unity Editor. The Cut Scene Editor is accompanied by a YouTube tutorial series showing you how a stripped down version of the Cut Scene Editor was created from start to finish in C#. The video series covers many features of the .NET library including delegates, dynamic code generation, generics and reflection, and also explains many important points when creating editor extensions in the Unity Editor.
Features
- Control cameras using methods or coroutines
- Cut Scene Compiler
- Well commented code
- Simple User Guide: create cut scenes in minutes
- Companion YouTube tutorial series to show you how it was built
More information
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