Publisher | Rocketshift Studio |
---|---|
File size | 224.69kB |
Number of files | 128 |
Latest version | 1.0.0 |
Latest release date | 2024-12-27 05:25:12 |
First release date | 2024-12-27 05:25:12 |
Supported Unity versions | 2018.4.2 or higher |
What’s Different from Clipper Lite:
- Total rewrite of serialization with improved performance and flexibility.
- Upgraded internal systems to allow it work mainly without json and moved json serialization as fallback for unsupported types of component
- New exclude/include feature to let you excluded the properties you dont want to effect when pasting to targets
- Fixed project to project clip share and made it more reliable
- Fixed import/export workflow to work without json
- Clip's internal properties are now viewable from project settings for debug purpose rather then showing huge json text
- Fixed dependent component issues for Partical System
- Removed unused scripts & assets and scripts are now more easy to understand
- Updated whole frontent ui workflow and removed non-important elements to reduce useless processing
- Added ability to draw generic properties (As long as reference type exists. If somehow the refernce type is removed it will only draw a label refering of the type name)
- Preview object, component's load/unload are now properly managed and disposed
- Regular updates and dedicated support.
⚠️ Warning: In order to update from Clipper Lite to Clipper Pro make sure to remove Clipper Lite first.
⚠️ Warning: When copying some objects which does not has a optimized GUI or does not has native GUI can cause lag or issues in generating preview properly which is not issue of our tool.
Some Links: