Publisher | Dave Deville |
---|---|
File size | 37.47MB |
Number of files | 267 |
Latest version | 2 |
Latest release date | 2019-12-11 08:16:10 |
First release date | 2019-10-11 07:38:09 |
Supported Unity versions | 2018.4.2 or higher |
Classic Zombie Sound Effects is a package with more than 250 monster sound effects.
Features:
3 different monster categories: Big Zombie, Classic Zombie and Vicious Zombie
High quality Mono .WAV 44.1kHz 16Bits format
All the sound files are named and idealized for the most common enemy actions such as "Hit" (when the monster gets a hit) "Attack" (When the monster is attacking) "Death" (when the enemy is eliminated) Idle, Roar, Moan and more, they are all labelled for ease of usage yet they can be used on many different purposes.
All the files are completely free of any reverberation, recorded in an isolation booth then processed individually for meticulous noise removal
Monster Categories:
Classic Zombie:
Intended for a slow paced monster, mid to low tone, includes idle, attack, hit, moan, eating, growl and death sounds.This is the biggest package in the collection intended for the majority of enemies in your game
Big Zombie:
Intended for a boss enemy, low tone, includes attack, death, hit, eating, roar and idle sounds.
Vicious Zombie:
Intended for a fast paced enemy, mid to high tone, includes attack, death, hit, eating, growl, hit, idle and trapped sounds.
Features:
3 different monster categories: Big Zombie, Classic Zombie and Vicious Zombie
High quality Mono .WAV 44.1kHz 16Bits format
All the sound files are named and idealized for the most common enemy actions such as "Hit" (when the monster gets a hit) "Attack" (When the monster is attacking) "Death" (when the enemy is eliminated) Idle, Roar, Moan and more, they are all labelled for ease of usage yet they can be used on many different purposes.
All the files are completely free of any reverberation, recorded in an isolation booth then processed individually for meticulous noise removal
Monster Categories:
Classic Zombie:
Intended for a slow paced monster, mid to low tone, includes idle, attack, hit, moan, eating, growl and death sounds.This is the biggest package in the collection intended for the majority of enemies in your game
Big Zombie:
Intended for a boss enemy, low tone, includes attack, death, hit, eating, roar and idle sounds.
Vicious Zombie:
Intended for a fast paced enemy, mid to high tone, includes attack, death, hit, eating, growl, hit, idle and trapped sounds.