Circular Gravity Force

$94
Publisher Resurgam Studios
File size 4.01MB
Number of files 338
Latest version 5.2.2f1
Latest release date 2021-03-08 09:39:12
First release date 2013-04-16 07:23:29
Supported Unity versions 2018.4.2 or higher

ONLINE DOCUMENTATION



Circular Gravity Force allows you to easily manipulate physics in Unity 3D with no code required.



DEMOS: PC & MAC



CGF 5 Features Include:


- Full 3D/2D Support


- Four Different Physics Shapes: Sphere, Box, Capsule, and Raycast


- Six Different Force Types: Force at Point, Force, Torque, Explosion Force, Gravitational Attraction, Velocity, and Angular Velocity


- Five Different Force Modes: Force, Impulse, Velocity Change, Acceleration, Lerp Velocity


- Emit Force from Closest Collider allowing you to pick the shape of the force.


- Velocity Damping and Angular Velocity Damping


- Effects Like Align to Force and No Gravity


- Non-Alloc Physics Support


- Version 5 Demo Scenes MainMenu, Car v2, Hovercraft v2, Marble


- Version 1-4 Demo Scenes Car, Car 2D, FPS, Hand, Hovercraft, Menu, Pinart, Planets, Planets 2D, Rocket, Rocket 2D, Vortex, Vortex 2D, Homing, and Pivot.


- GameObject, Tag, Layer, and Bounds, and Physical Materials filtering


- Events/SendMessage Avalible for CGF


- High Performance and Low Memory


- Fully Customized GUI, Gizmos, and Handles for CGF objects


- Full Source Code


- No DLLs



CGF makes it incredibly easy to create and invent cars, rockets, explosions, cannons, magnets, vortexes, hovercars, planets... the possibilities are endless! The demo's and tutorials show just how easy and powerful this package can be.



OTHER LINKS:


Discord


Unity Forum


Manual


CGF Website


Resurgam Studios