Publisher | Hoglet Interactive |
---|---|
File size | 248.55MB |
Number of files | 256 |
Latest version | 2 |
Latest release date | 2023-11-21 12:28:14 |
First release date | 2019-10-28 10:21:09 |
Supported Unity versions | 2018.4.2 or higher |
Play demo for ANDROID and for PC
CHR is a complete antigravity racer template,
full game prototype, ready for you to make your own legendary hover racer!
INCLUDING:
- Player selection system with ability to unlock new players.
- Ship upgrade system every ship can have unique upgrade pricing.
- Star and Gem currency collection handling.
- Dynamic build level selector with auto unlock by Stars management.
- Reward system unique for each level.
- IAP ready, pre defined function for in app gem purchase.
- Mobile ready controls with turn, brake and fire.
- Audio manager with easy playlist selection.
- Selectable Hover modes: Classic and PID based.
- Drift force setup for each ship.
- Cannon firing with object pooling and smart bullets.
- Homing missiles search and follow target.
- Race position calculation.
- Wrong way detection.
- Lap time counter with lap record saving.
- Turbo and Ammo pad prefabs, auto-snap to road layer.
- LWRP compatible color pulse shader for Turbo and Ammo.
- Editor Tools for prepare colliders and generate waypoint circuit.
CHR is a complete antigravity racer template,
full game prototype, ready for you to make your own legendary hover racer!
INCLUDING:
- Player selection system with ability to unlock new players.
- Ship upgrade system every ship can have unique upgrade pricing.
- Star and Gem currency collection handling.
- Dynamic build level selector with auto unlock by Stars management.
- Reward system unique for each level.
- IAP ready, pre defined function for in app gem purchase.
- Mobile ready controls with turn, brake and fire.
- Audio manager with easy playlist selection.
- Selectable Hover modes: Classic and PID based.
- Drift force setup for each ship.
- Cannon firing with object pooling and smart bullets.
- Homing missiles search and follow target.
- Race position calculation.
- Wrong way detection.
- Lap time counter with lap record saving.
- Turbo and Ammo pad prefabs, auto-snap to road layer.
- LWRP compatible color pulse shader for Turbo and Ammo.
- Editor Tools for prepare colliders and generate waypoint circuit.