Publisher | Charles Games s.r.o. |
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File size | 265.65MB |
Number of files | 306 |
Latest version | 1 |
Latest release date | 2021-12-15 08:03:16 |
First release date | 2021-01-19 04:08:14 |
Supported Unity versions | 2018.4.2 or higher |
Kick off your development, whether you're a beginner or a pro! Our comprehensive toolkit for making live action games as well as other interactive projects includes all the essentials you need to start. No coding required! Fast prototyping and easily extensible systems.
We've also prepared step-by-step video tutorials to get you all set on our Youtube Channel
Main Features of Charles Engine FMV: - Easy-to-use node-based dialogue flow editor with visual debugging - Video/Text dialogue modes with automatic subtitle import - Ready-to-use scripts for interactive scenes: object handling, transitions, sound and more - Powerful variable system incl. custom variables, runtime variable monitoring - Save/load system with multiple profiles - I2 Localization integration - Available for Windows, Mac, Android, iOS & Linux platforms - Sample project and detailed video tutorials included - Well-commented source code
Easily create FMVs as well as other interactive games Charles Engine will help you to easily put together full motion video choose-your-adventure projects, but it’s not limited to the world of live action. With ready-to-use bug-proof components for fast prototyping, it can help you with any 2D development. Charles Engine tools work together to untie your hands so you can focus on what’s important. Create conditional scripts, use timers, switch scenes, modify game objects at ease. All focused at ease-of-use and fast iteration times.
For small games and big projects Charles Engine FMV is approachable, yet is feature-complete. Robust dialogue systems with multiple trees, control nodes and visual tools will help you keep track of even large-scale projects while you can use our essential scene control scripts to create your first interactive art ever without any coding. Charles Engine is adaptable and has something to offer to users of all skill levels.
Powerful variable & save/load system Premade variables for most common use-cases, easily extendable with your own types. Seamless integration with dialogue editor and scene toolkit. Includes a condition editor, conditional scripts (if, if/else, etc) and runtime monitoring. Multiple persistence levels and scopes supported.
Ready to help you on the global market With our I2C localization integration as well as automated .srt subtitle import nothing will stop you from translating your game to multiple languages. On-the-fly switching of locale included! Deploy for desktop and mobile, Windows, Linux, iOS & Android.
Production ready We made Charles Engine: FMV first for our award-winning historical adventure Attentat 1942. We are currently using it in development of the sequel Svoboda 1945: Liberation. It went through multiple rounds of internal refinement and testing. Crafted according to needs of real developers and scripters.
Check out our documentation and tutorials
Join our discord community of inspiring creators: CharlesGames (discord.com)
This asset uses Ultra Lightweight Tweening Engine for Unity under The MIT License; see Third-Party Notices.txt file in package for details.