Publisher | Aztica.com |
---|---|
File size | 61.11MB |
Number of files | 97 |
Latest version | 2 |
Latest release date | 2017-04-13 05:55:24 |
First release date | 2013-01-19 01:27:30 |
Supported Unity versions | 2018.4.2 or higher |
Update! Includes PBR Shaders for Unity 5+
Includes the following shaders:
Crystal: (New!) Use it to freeze your characters. Helper script to freeze and thaw character, including sound effects and textures.
Character Customization: Accurately recolor your characters at runtime. You can modify eye color, skin color and hair color. Sample character Lerpz is included along with a mask texture that shows how to define the colorizeable portions.
Hologram: Looks like a 3D hologram - complete with flicker and scanlines. (flicker is optional). uses edge lighting, for a great 3D effect. Color can be modified on the fly to fade in. (New: New helper functions to power up and power down the Hologram)
Ghost: Create a specter similar to ghosts in some other famous games. Turn a bump mapped character into a ghost with just a material change. Various options.
Disintegrate: Terminate a character with extreme prejudice, or just beam them straight out into space. This uses a control texture (samples included) for various disappearing effects.
Statue: Petrify your character, or turn any model into a statue, including grunge!
Also includes helper scripts that show how to access and modify the shaders at runtime.
Helper Scripts, sample sound effects, sample textures and a test scene included. Works with single and multi-part models.
Includes the following shaders:
Crystal: (New!) Use it to freeze your characters. Helper script to freeze and thaw character, including sound effects and textures.
Character Customization: Accurately recolor your characters at runtime. You can modify eye color, skin color and hair color. Sample character Lerpz is included along with a mask texture that shows how to define the colorizeable portions.
Hologram: Looks like a 3D hologram - complete with flicker and scanlines. (flicker is optional). uses edge lighting, for a great 3D effect. Color can be modified on the fly to fade in. (New: New helper functions to power up and power down the Hologram)
Ghost: Create a specter similar to ghosts in some other famous games. Turn a bump mapped character into a ghost with just a material change. Various options.
Disintegrate: Terminate a character with extreme prejudice, or just beam them straight out into space. This uses a control texture (samples included) for various disappearing effects.
Statue: Petrify your character, or turn any model into a statue, including grunge!
Also includes helper scripts that show how to access and modify the shaders at runtime.
Helper Scripts, sample sound effects, sample textures and a test scene included. Works with single and multi-part models.