Publisher | onotchi |
---|---|
File size | 1.90MB |
Number of files | 21 |
Latest version | 1 |
Latest release date | 2017-08-14 08:13:24 |
First release date | 2017-07-27 11:17:21 |
Supported Unity versions | 2018.4.2 or higher |
This is an asset that can emit arbitrary character strings as particles.
By replacing the texture (bitmap font) with the configuration file, you can emit particles with arbitrary fonts and characters.
(Please note the license of the font you want to use.)
Bitmap fonts and configuration files are created with Bitmap Font Generator and applications that support that format.
If it is a character included in a bitmap font, it is also possible to dynamically change the character during execution.
By design, modules of Texture Sheet Animation, CustomData are not available, but other modules can be used like normal particles.
The shader compilation target is ES 3.0 or more.
Demo
By replacing the texture (bitmap font) with the configuration file, you can emit particles with arbitrary fonts and characters.
(Please note the license of the font you want to use.)
Bitmap fonts and configuration files are created with Bitmap Font Generator and applications that support that format.
If it is a character included in a bitmap font, it is also possible to dynamically change the character during execution.
By design, modules of Texture Sheet Animation, CustomData are not available, but other modules can be used like normal particles.
The shader compilation target is ES 3.0 or more.
Demo