Channel Blender

ANFADEV

(1)
$12
Publisher ANFADEV
File size 76.87MB
Number of files 16
Latest version 1.1.3
Latest release date 2022-11-28 02:31:37
First release date 2022-01-20 09:29:16
Supported Unity versions 2018.4.2 or higher

It allows to create a texture composed by other textures' channels, while preserving original raw pixel data.

This is useful for example for:

  • Creating a Unity HDRP Lit shader mask (R = Metallic, G = AO, B = Detail Mask, A = Smoothness)
  • Stacking the roughness map into your albedo map, for use with the Unity Standard shader (This allows to use smoothness and metallic maps simultaneously)
  • Creating your own texture masks for your own shaders
  • Creating a texture atlas, for a less detailed mesh LOD

Channel Blender is also accessible at runtime via API!


Currently supported textures need to have an 1:1 aspect ratio.


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