Publisher | Franco Rosatto |
---|---|
File size | 6.68MB |
Number of files | 101 |
Latest version | 1 |
Latest release date | 2020-09-22 07:00:19 |
First release date | 2018-10-11 10:04:10 |
Supported Unity versions | 2018.4.2 or higher |
Contact: Email
Demo: WebGL
Other Links: Documentation | Tutorials | Forum Thread | Roadmap | Blog | Youtube
CGLocalization is a simple and robust localization system for localizing your project in an easy way. It ships with an intuitive editor window to aid you in the creation of the languages that your project is going to support.
FEATURES
- Dark skin and localized interface (English, Spanish, French and Portuguese. You can localize it to your language!)
- All ISO 639-1 language codes with its respective regions are already predefined. You can add more.
- Add custom languages
- Example scenes included
- Localize Strings, Colors and Unity Objects
- Use localized behaviours to localize Text, Dropdown, Image, Audio, Sprites, Prefabs, TextMesh, TextMesh Pro and more. You can localize others components with a few lines of code.
- Add commonly used key types
- Edit all the values of a key in a separated window
- Sort languages by dragging
- Sort all keys alphabetically or by dragging
- Export/Import String keys to TXT and XML
- Generate a script of constants to be used at compile time
- Auto translate with Google Translate
- Search keys by name or type
Demo: WebGL
Other Links: Documentation | Tutorials | Forum Thread | Roadmap | Blog | Youtube
CGLocalization is a simple and robust localization system for localizing your project in an easy way. It ships with an intuitive editor window to aid you in the creation of the languages that your project is going to support.
FEATURES
- Dark skin and localized interface (English, Spanish, French and Portuguese. You can localize it to your language!)
- All ISO 639-1 language codes with its respective regions are already predefined. You can add more.
- Add custom languages
- Example scenes included
- Localize Strings, Colors and Unity Objects
- Use localized behaviours to localize Text, Dropdown, Image, Audio, Sprites, Prefabs, TextMesh, TextMesh Pro and more. You can localize others components with a few lines of code.
- Add commonly used key types
- Edit all the values of a key in a separated window
- Sort languages by dragging
- Sort all keys alphabetically or by dragging
- Export/Import String keys to TXT and XML
- Generate a script of constants to be used at compile time
- Auto translate with Google Translate
- Search keys by name or type