Publisher | Fraktalia |
---|---|
File size | 268.75MB |
Number of files | 387 |
Latest version | 1.0.1 |
Latest release date | 2021-12-27 11:35:40 |
First release date | 2020-05-07 06:59:10 |
Supported Unity versions | 2018.4.2 or higher |
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Check out the free documentation here!
Get cellular automata into your game!
This asset contains a tool to generate cellular automata systems such as Conway's Game of Life.
Easy to use:
Generate cellular automata systems dragging prefabs into the scene. Create custom rules without coding by attaching rule components to the Cell Generator.
Modular visualization system:
Attach cell visualization modules to a Cell Generator to define the visual appearance for up to 256 possible cell states. Included region subdivision allows the simulation of huge cell fields.
Flexible saving/loading system:
Save the cell field directly into the scene, as a scriptable object or during gameplay into the persistent datapath. Supports dynamic real-time loading.
RLE Pattern Support:
Download and import complex Cell Patterns from the original LifeWiki page and use them as a brush to paint patterns into the cell field
Use the power of the job and burst system:
Add the burst and collection package to your project for a supreme performance boost.