Publisher | Broken Machinery |
---|---|
File size | 1.04MB |
Number of files | 40 |
Latest version | 1 |
Latest release date | 2017-08-23 04:56:24 |
First release date | 2015-08-19 09:15:30 |
Supported Unity versions | 2018.4.2 or higher |
Want to create realistic orbital simulations, but don't want to bother with complicated physics calculations? This is the toolkit for you! By putting together a few easy-to-use components, you can make complex orbital simulations that follow Kepler's Laws of Planetary Motion. On top of all this, the toolkit has been designed for quick procedural generation of orbits and orbital systems.
GameObjects can move in circular, elliptical, parabolic, or hyperbolic paths, as well as rotate about an axis. Orbiting objects can be nested to create complicated orbital systems. The toolkit also includes components for generating ring meshes, simulating orbital decay and precession, and drawing orbital paths.