Catmull-Clark Mesh Subdivision

FREE
Publisher Torec Studio
File size 232.03kB
Number of files 8
Latest version 2
Latest release date 2018-02-07 10:16:24
First release date 2017-07-27 09:23:19
Supported Unity versions 2018.4.2 or higher
The script implements the Catmull–Clark algorithm of mesh subdivision.

Just use the "Torec/Subdivision" utility in Editor
or the following procedure on development or at runtime:
public Mesh Subdivide(Mesh mesh, int iterations)