Canvas Particle System

$49
Publisher Deankovitch
File size 12.08MB
Number of files 126
Latest version 1.8.1
Latest release date 2022-06-15 10:14:42
First release date 2016-06-30 06:54:26
Supported Unity versions 2018.4.2 or higher

Canvas Particle Emitter is the ultimate solution to create particle effects inside the Unity UGUI Canvas.



It's a Gameobject Component as any other Unity UI Components that can render hundreds of particles using the default Canvas Render, with only 1 DrawCall for standard particles and 2 DrawCalls for texturized particles.



It works with all unity versions for any platform.



The framework is written in C# code and the source is provided. Check the script documentation for more information.



Features



* You can create tons of effects inside the Unity UI Canvas.


* Include particle effects with texts, images, buttons, scrolls, and more.


* Render hundreds of particles with just one draw call.


* Use on free or pro Unity version from 4.6 or higher.


* Support mobile, desktop, or console platforms.


* Animate any particle or emitter attribute.


* 5 emitter types: point, directional, line, rect, and circular.


* Emitter with multi-texture particles.


* Particles with animated textures.


* Add masks to render the particles only on mask visible pixels.


* Use an image to particle source.


* Clone Shuriken particles within the UI.


* Simulate on local or global space.



Watch a demo