Publisher | devotid |
---|---|
File size | 31.12MB |
Number of files | 13 |
Latest version | 1 |
Latest release date | 2018-01-10 10:31:28 |
First release date | 2018-01-10 10:31:28 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/3a066d2b-b09d-4a1f-8ec1-dfcff43fb819_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f977d120-0c6f-4853-a4f6-390e799af655_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/779807d7-8a1e-47ac-8665-fb3d8e713098_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/72dce0e3-8ad5-4ff6-b74f-46e5ed4ea40e_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/bcb04e05-c6b1-4c5f-863a-e0ddf459c3b9_scaled.jpg)
Campfire Ring Logs and Wood Pack PBR
2 Separate Objects
Details:
- Rocks 1944 Tris
- Logs 1736 Tris
- All sides are fully finished for great scaling and rotating for a nice random look no matter the angle.
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support
2 Separate Objects
Details:
- Rocks 1944 Tris
- Logs 1736 Tris
- All sides are fully finished for great scaling and rotating for a nice random look no matter the angle.
- PBR Textures are 2048x2048
- Albedo/Tranparency
- Metalic/Smoothness
- AmbientOcclusion
- Emission (If Applicable)
- Normal Maps
All devotid assets include:
- Clean, unique and consistent naming systems.
- PBR Materials from Substance Painter.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice
devotid Full Store
devotid Website
Support