Publisher | Top Joint |
---|---|
File size | 50.19MB |
Number of files | 23 |
Latest version | 1 |
Latest release date | 2017-08-18 02:26:24 |
First release date | 2017-08-16 05:22:23 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0a8a1664-7b1f-49c5-87c2-fff84dd1fb97_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/4a9b9b4f-0309-4567-bc2d-164dfad0f2cd_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/fbab9e92-5268-4a52-b2db-59ab18ecf8e5_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e68ae7f8-9ddb-4dd2-9fbb-79445ae55def_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1fc11e94-1d8a-47ec-8086-ca40b68aaca4_scaled.jpg)
This package contains the model of a Campfire with realistic PBR materials.
Fireplace presented in two conditions: burning and not burning. You able to switch material when fire starts.
Package components:
Twelve meshes:
Ash - 40 tris,
Firewood1 - 74 tris,
Firewood2 - 56 tris,
Firewood3 - 38 tris,
Firewood4 - 84 tris,
Firewood5 - 50 tris,
Firewood6 - 146 tris,
Armature - 172 tris,
Fork1 - 118 tris,
Fork2 - 126 tris,
Pot - 1716 tris,
Water - 100 tris.
Nine textures 2048x2048 TGA:
- 3 Albedo Maps
- 3 Normal Maps
- 2 Metallic-Smoothness Maps
- 1 Emission Map
For presentation was used 'Fire' from Standard Assets. The particle system is not included.
No installation is required. Just import the package, grab a necessary prefabs, and use it in your game.
Fireplace presented in two conditions: burning and not burning. You able to switch material when fire starts.
Package components:
Twelve meshes:
Ash - 40 tris,
Firewood1 - 74 tris,
Firewood2 - 56 tris,
Firewood3 - 38 tris,
Firewood4 - 84 tris,
Firewood5 - 50 tris,
Firewood6 - 146 tris,
Armature - 172 tris,
Fork1 - 118 tris,
Fork2 - 126 tris,
Pot - 1716 tris,
Water - 100 tris.
Nine textures 2048x2048 TGA:
- 3 Albedo Maps
- 3 Normal Maps
- 2 Metallic-Smoothness Maps
- 1 Emission Map
For presentation was used 'Fire' from Standard Assets. The particle system is not included.
No installation is required. Just import the package, grab a necessary prefabs, and use it in your game.