Publisher | Emerald Powder |
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File size | 48.45kB |
Number of files | 9 |
Latest version | 1.0.0 |
Latest release date | 2022-08-17 12:50:21 |
First release date | 2022-08-17 12:50:21 |
Supported Unity versions | 2018.4.2 or higher |
Unity's default camera behaviour is that it's keeping camera height th same, and adjusted the width according to current screen's aspect ratio. This asset adds several new modes of camera scaling. From simple ConstantWidth mode, that works the same way, but keeping width instead of height constant. To more complex Expand mode, that always keeps selected "safe area" within camera, regardless of aspect ratio and screen size, and several others. All modes work with othographic and perspective (2d and 3d) cameras
It is super useful for mobile games, where screen sizes and aspects differs a lot, but can help on other platforms too