Camera Glitch Effect Shader

$5
Publisher OmniVenture Industries
File size 5.25MB
Number of files 32
Latest version 1
Latest release date 2018-07-31 04:24:22
First release date 2017-12-14 10:10:42
Supported Unity versions 2018.4.2 or higher

*This version is for the Built In Render Pipeline Only - NOT URP/HDRP*


Fully configurable within the inspector. Apply an optimized glitch effect shader to your game. Simply attach the GlitchCameraShader.cs to your Main Camera for a full screen effect. Use the shader on a material to make that object look as if its from some virtual world. Possible applications are for security camera footage playback, FPS HUD when player is damaged/weakened, or for added suspense in horror titles. Try lerping the Horizontal Resolution value down and back when taking damage!


Videos show example of the shader applied to the screen and to an object, with FPS stats displayed. Throughout the video, settings in the inspector are tweaked and toggled.


Configurable Options:

Noise Intensity

Scanline Intensity

Tint

RGB Wave Horizontal/Vertical

Glitch out frequency and intensity

Toggle scanline/block/glitch out components on/off.