Publisher | Cyborg Assets |
---|---|
File size | 417.39kB |
Number of files | 34 |
Latest version | 1 |
Latest release date | 2018-01-31 05:28:29 |
First release date | 2016-09-28 06:42:27 |
Supported Unity versions | 2018.4.2 or higher |
Move & Get any camera edge (pivot) in world space with a single method call
Example:
Vector3 Top Right = camera.GetTopRight(10);
- want to move the camera bottom left to the start point ?
simply call:
camera.Move Bottom Left (startPoint, 10);
- easily create objects at screen edge
- easily remove objects when they leave screen edge
- has methods to move and get any camera pivot in world space:
top left , top center , top right
left center, middle, right center
bottom left, bottom center, bottom right
Features:
- methods to move & get any camera edge (pivot) in world space
- works with 2D orthographic & 3D perspective cameras
-- even if the camera is rotated
- easily detect screen edges
- includes demo scenes
- includes source code
- supports unity 5
- online documentation
- for inquiries, contact us
[email protected]
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