Publisher | Canis |
---|---|
File size | 94.74MB |
Number of files | 599 |
Latest version | 3.2.1 |
Latest release date | 2017-06-28 08:26:25 |
First release date | 2015-05-01 08:53:08 |
Supported Unity versions | 2018.4.2 or higher |
[Online Document]
Try here: [Demos]
You got these problems ?
Have you ever always need to change the view of the camera in your games, but found it's hard to develop? Or even feel headache after playing the game for a long period of time? Here you can find the antidote.
Feature:
# Our dynamic orbit camera can support different angle of views based your own setting. { first person, third person, shoulder camera, product display...etc } all those are able to trigger by keys or events
#
For programmer's guide the script are design by Object Oriented Program all module are encapsulate:
Coordinate system
position control, rotation control
camera effect
are separated, you can combie your own camera effect or dynamic assign the chase target or switch another camera in the middle of game.
* It's welcome to discuss for coming feature *
#
For designer's guide Visualize camera position in editor, easy to preview the final result by click & drag in scene, provided sample coding that allow to apply without coding.
That's what you need and what I thought.