Camera-Adherent GPU Particles

$59
Publisher SmallBurger
File size 10.35MB
Number of files 56
Latest version 1.0.1
Latest release date 2024-05-24 09:05:30
First release date 2024-04-10 12:19:42
Supported Unity versions 2018.4.2 or higher

The Camera-Adherent GPU Particles is a cutting-edge plugin designed for creating captivating lens-front special effects. If you have ever encountered issues related to mobile performance, particle camera tracking, or preheating, it should be a good choice for you. Crafted with a focus on optimal performance for mobile devices, its feature list includes:

  1. Efficient Particle Simulation:
    Utilizing CPU-based particle simulation and culling processes without the need for SSBO buffers, ensuring excellent performance on mobile devices and seamless cross-platform compatibility.
  2. Selective Particle Systems:
    Support for generating particle systems exclusively in front of the camera, reducing the computational load of particle simulation and rendering.
  3. GPU Instance Architecture:
    Implemented with GPU instance architecture, avoiding the use of geometry shaders to significantly reduce mesh count, thereby enhancing cross-platform support.
  4. Versatile Particle Features:
    Comprehensive particle functionalities such as displacement vectors, fade in/out effects, noise parameters, soft particles, and more.
  5. Stretched Direction Support:
    Intuitive support for Stretched Direction, equivalent to Unity's Streched Billboard, providing enhanced visual effects.
  6. Snow and Ice Storm Examples:
    Includes sample implementations for creating mesmerizing snow and ice storm effects, showcasing the plugin's capabilities.
  7. Rain Example:
    Features a detailed rain simulation example, demonstrating the plugin's flexibility in handling diverse weather effects.

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