Publisher | SmallBurger |
---|---|
File size | 6.80MB |
Number of files | 29 |
Latest version | 3.1.2 |
Latest release date | 2024-02-27 03:10:23 |
First release date | 2023-09-22 04:21:12 |
Supported Unity versions | 2018.4.2 or higher |
If you have the following requirements, InfinityQuadOcean is a good choice.
- Requires an infinite water
- Requires a water with a low number of vertices(for performance issue)
- Requires a low number of triangles but still has a good undulating animation effect
- Requires good performance on mobile devices while still delivering a decnet water effect
Feature List:
- Infinity Quad It’s a follow camera quad, like projected grid)
- Dynamic pull scene depth (It's offer the good undulating effect)
- BRDF Lightting (General BRDF lightting)
- Normal textures blending (Support two normal textures blending)
- Three layer color blending (Shallow, ceep, and above inscatter color)
- Edge Foam (shore spray effect)
- Plane Reflection (Integrated specular reflection effect, optional)
It's have a ocean component, shader , reference documents, and a demo.
You can adjust this shader according to your needs, but please note that you are working under urp, and turn on the DepthTexture and OpaqueTexture options in PipelineAsset.