Publisher | LucasEvan |
---|---|
File size | 37.51MB |
Number of files | 90 |
Latest version | 1.5.0 |
Latest release date | 2022-12-12 11:30:22 |
First release date | 2022-02-11 11:24:12 |
Supported Unity versions | 2018.4.2 or higher |
CAD Import
The plin-in supports import of industrial 3D CAD file models at runtime and edit time.When you import a model, you can set the properties of the fineness, metal material, and physical color of the import model.
FEATURES
• Support for STEP 3D file format (. stp、. step)
• Support for IGES 3D file format (. igs、. iges)
• Support for Unity editor import
• Support for runtime import
• Support model material import
• Support for multi-threadreading loading
• Model precision setting is supported during import, and the fineness of the model can be controlled by Mesh resolution slider
Improvement (Relative To V1 Version)
• Faster loading (30%~50% faster than V1)
• Automatically generate PBR materials for better visual effects
• Built into Unity plugin, more secure
• Now Support for assembly structure tree import
• Now Support for multidimensional sub-material import
• Now Support for Chinese name import
• Now Support for physical color import
• Now Support for the import and naming of the MANIFOLD_SOLID_BREP attribute structure
• Support for built-in rendering pipelines, URP rendering pipelines, and HDRP rendering pipelines
The current version only supports the Windows platform(Mac, IOS, Android coming soon)
Explanation
1.The V1 version is to convert the CAD 3D model into an obj file, because the obj format itself has many defects (for example: 1. the model does not support structural trees; 2. the model does not support multi-dimensional sub-materials; 3. the Chinese support is not friendly; 4. the data is larger; 5. the material does not support PBR and other defects), therefore, we no longer maintain the V1 version, which brings inconvenience to your use, at the same time, in order to make the plug-in better, we refactored the plug-in, please use the V2 version.
2.The V2 version is directly built into Unity, which is a data structure that directly reads CAD files, so it is faster than V1, and because it is a direct reading of CAD files, the middle is no longer converted by obj files, so there is no obj defect.