Bundle Resources

$9
Publisher Flick Shot Games
File size 4.02MB
Number of files 16
Latest version 1
Latest release date 2018-10-08 11:51:09
First release date 2017-10-03 11:32:21
Supported Unity versions 2018.4.2 or higher
Using the Resources folder for a large amount of assets can lead to long build times, application boot times, and poor performance. For more detail, view the following unity blog post:

Asset Bundles vs. Resources: A Memory Showdown

This asset is intended to make the process of migrating from using the Resources folder to asset bundles as painless as possible, with minimal project hierarchy changes, and minimal code changes.

By simply renaming your Resources folder to BundleResources, and changing all Resources.Load calls to BundleResources.Load, you can convert your project to using asset bundles.

Also includes:
- Automatic support for multiple platforms
- Automated code replacement of Resources.Load/LoadAll calls, no need to edit code files yourself

Full Documentation If you have any questions, email me directly at [email protected] and I'll get back to you ASAP.

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