Publisher | Christian Schott |
---|---|
File size | 1.63MB |
Number of files | 158 |
Latest version | 2.0.7 |
Latest release date | 2024-10-28 04:59:20 |
First release date | 2016-10-13 09:13:27 |
Supported Unity versions | 2018.4.2 or higher |
Bullet Ballistics combines the accuracy of hit-scan based systems, with the realistic bullet drop of rigidbody based projectiles, and additionally includes air resistance in its ballistics simulation.
It has been built from the ground up with performance in mind, making full use of multithreading utilizing unity's job system and burst compiler.
While also minimizing runtime garbage collection allocations wherever possible.
Another main development goal was creating customizable interfaces to the core ballistics simulation, allowing for custom bullet rendering, material interactions, and impact handling.
All together, Bullet Ballistics empowers you to simulate hundreds to thousands of physically accurate projectiles in your games simultaneously without a hustle.
Any further questions or suggestions?
Feel free to contact me at: [email protected]
Bullet Ballistics has received support and updates since 2016!