BT - OptiMeshX: All-in-one Smart LOD,Mesh & Model Optimization System

$41
Publisher Barkin Tufan
File size 30.94MB
Number of files 28
Latest version 1
Latest release date 2025-05-14 03:08:14
First release date 2025-05-14 03:08:14
Supported Unity versions 2018.4.2 or higher

Transform Your Unity Game's Performance with Professional-Grade Optimization


OptiMeshX delivers powerful mesh optimization with an intuitive, designer-friendly interface. Our advanced algorithms intelligently reduce polygon counts while preserving visual fidelity, giving you the perfect balance between performance and quality.


🚀 Powerful Single Mesh Optimization

  • Advanced mesh simplification that preserves important visual features
  • Quality slider with intuitive presets (Very Low to Very High)
  • Up to 90% vertex reduction while maintaining visual quality
  • Smart optimization that respects mesh boundaries and structure

⚙️ Smart Optimization Controls

  • Preserve borders, UV seams, and UV foldovers with precise control
  • SmartLink technology prevents mesh fragmentation during optimization
  • Adjustable aggressiveness and iteration settings for fine-tuned results
  • Works with both static meshes and skinned mesh renderers

📊 Automatic LOD Generation

  • One-click LOD system with customizable reduction levels
  • Automatic LOD Group creation and configuration
  • Smart screen-size transition settings for smooth LOD switching
  • Support for both standard meshes and skinned mesh renderers

🔄 MeshMatrix - Advanced Mesh Combining

  • Cell-based mesh combining for optimized draw calls
  • Static and dynamic combining modes for different use cases
  • Automatic LOD group integration
  • Optimized vertex sharing and lightmap UV generation

⚡ Batch Processing

  • Optimize multiple models with a single click
  • Create optimized prefabs automatically
  • Optional scene object replacement
  • Customizable output folder and organization

🎮 Editor Integration & Easy Use:

  • Clean, intuitive UI with quality presets and visualizations
  • Integrated directly into Unity with no external dependencies
  • Context menu integration for quick access to common functions
  • Comprehensive editor window with all optimization tools in one place

Perfect For:

  • Mobile Developers: Slash polygon counts for better performance on low-end devices
  • VR Creators: Maintain high frame rates essential for comfortable VR experiences
  • Open World Games: Optimize distant objects without sacrificing visual quality
  • Character-Heavy Games: Reduce complexity while maintaining animation-ready meshes
  • Level Designers: Combine meshes to reduce draw calls and improve frame rates

Real Results You Can See

  • Increased frame rates in polygon-heavy scenes
  • Reduced draw calls through intelligent mesh combining
  • Lower memory usage and smaller build sizes
  • Detailed statistics on vertex/triangle reduction