Publisher | Barkin Tufan |
---|---|
File size | 30.94MB |
Number of files | 28 |
Latest version | 1 |
Latest release date | 2025-05-14 03:08:14 |
First release date | 2025-05-14 03:08:14 |
Supported Unity versions | 2018.4.2 or higher |
Transform Your Unity Game's Performance with Professional-Grade Optimization
OptiMeshX delivers powerful mesh optimization with an intuitive, designer-friendly interface. Our advanced algorithms intelligently reduce polygon counts while preserving visual fidelity, giving you the perfect balance between performance and quality.
🚀 Powerful Single Mesh Optimization
- Advanced mesh simplification that preserves important visual features
- Quality slider with intuitive presets (Very Low to Very High)
- Up to 90% vertex reduction while maintaining visual quality
- Smart optimization that respects mesh boundaries and structure
⚙️ Smart Optimization Controls
- Preserve borders, UV seams, and UV foldovers with precise control
- SmartLink technology prevents mesh fragmentation during optimization
- Adjustable aggressiveness and iteration settings for fine-tuned results
- Works with both static meshes and skinned mesh renderers
📊 Automatic LOD Generation
- One-click LOD system with customizable reduction levels
- Automatic LOD Group creation and configuration
- Smart screen-size transition settings for smooth LOD switching
- Support for both standard meshes and skinned mesh renderers
🔄 MeshMatrix - Advanced Mesh Combining
- Cell-based mesh combining for optimized draw calls
- Static and dynamic combining modes for different use cases
- Automatic LOD group integration
- Optimized vertex sharing and lightmap UV generation
⚡ Batch Processing
- Optimize multiple models with a single click
- Create optimized prefabs automatically
- Optional scene object replacement
- Customizable output folder and organization
🎮 Editor Integration & Easy Use:
- Clean, intuitive UI with quality presets and visualizations
- Integrated directly into Unity with no external dependencies
- Context menu integration for quick access to common functions
- Comprehensive editor window with all optimization tools in one place
Perfect For:
- Mobile Developers: Slash polygon counts for better performance on low-end devices
- VR Creators: Maintain high frame rates essential for comfortable VR experiences
- Open World Games: Optimize distant objects without sacrificing visual quality
- Character-Heavy Games: Reduce complexity while maintaining animation-ready meshes
- Level Designers: Combine meshes to reduce draw calls and improve frame rates
Real Results You Can See
- Increased frame rates in polygon-heavy scenes
- Reduced draw calls through intelligent mesh combining
- Lower memory usage and smaller build sizes
- Detailed statistics on vertex/triangle reduction