Publisher | Jason Wong |
---|---|
File size | 45.98MB |
Number of files | 156 |
Latest version | 1 |
Latest release date | 2013-06-24 11:03:53 |
First release date | 2013-06-14 09:32:50 |
Supported Unity versions | 2018.4.2 or higher |
Broken Building Tileset made for Inxile's Wasteland 2 Crowdsourcing Experiment.
Note: Updated .fbx file to fix some missing polygons on the walls. Please download latest version. Also made prefabs for all individual walls, floors, windows, roofs and props
Individual walls, floors, windows make up for a single building both undamaged and ruined. Walls are around 8m in length and roughly 4-5m in height. A set of walls, floors, roofs and props are included in the scene file. Items from the wall, floor, roof, prop sets can be copied and pasted, duplicated, moved, rotated, scaled to form an individual building. Included are 6-7 assembled building samples. Individual buildings are around 2800-3200 polys give and take depending on what is assembled, longer buildings probably around the 4000-6000 poly mark.
1024x1024 diffuse and normal maps
Note: Updated .fbx file to fix some missing polygons on the walls. Please download latest version. Also made prefabs for all individual walls, floors, windows, roofs and props
Individual walls, floors, windows make up for a single building both undamaged and ruined. Walls are around 8m in length and roughly 4-5m in height. A set of walls, floors, roofs and props are included in the scene file. Items from the wall, floor, roof, prop sets can be copied and pasted, duplicated, moved, rotated, scaled to form an individual building. Included are 6-7 assembled building samples. Individual buildings are around 2800-3200 polys give and take depending on what is assembled, longer buildings probably around the 4000-6000 poly mark.
1024x1024 diffuse and normal maps