Publisher | GeorgeBGreen |
---|---|
File size | 12.61MB |
Number of files | 144 |
Latest version | 2.9.1 |
Latest release date | 2023-11-06 04:57:41 |
First release date | 2022-04-02 01:45:12 |
Supported Unity versions | 2018.4.2 or higher |
Why use it:
Frame-by-frame pixel-art animation si HARD. Spending entire days animating simple characters with short animations is common.
BoneToPix offers an alternative to that pipeline, allowing you to create dynamically lit pixel-art animations in a very short time. Simply create a simple 3D model, animate it, import it into Unity and use BoneToPix to convert to sprite animations in a single click.
Simple models give the best results, so you don't need advanced 3D modelling skills for this workflow!
Features:
⭐Clean Results With A Single Click
💡 Generates Normal Maps For Dynamic Lighting
🎨 Auto-Generate A Palette, Or Apply A Hand-Made One
🌈 Includes The Palette Editor Asset - Edit Sprite Palettes On The Fly, Even During Animations. Includes Palette Mapping & Palette Reducing Modes
👾 Customizable Toon-Shader With Dithering
⭕ Unlit Outlines, Of Any Color
✨ Magically Generates Animation Clips, An Animator & A Material Based On Your Preferences
🖼️ Convert Single-Frames Of Multiple Objects At The Same Time, Creating Full Environments
📐 Any Output Size & Resolution
🧪 Customizable & Tweakable
🥧 Options To Bake Lighting Directly Into Albedo Texture
💾 Full Source Code Included
✔️ Output Sprites & Shader Compatible With URP And Built-In Render Pipelines