Publisher | Placetts |
---|---|
File size | 321.58MB |
Number of files | 462 |
Latest version | 1.1.0 |
Latest release date | 2022-10-24 11:00:18 |
First release date | 2022-09-27 10:43:14 |
Supported Unity versions | 2018.4.2 or higher |
You can easily customize the existing blocks, add new blocks or use your own UI. And after construction, there is destruction. The user can destroy his building by enabling gravity (physics), touch a part of the construction or using detonator block, without losing the original building. The limit is only the user imagination.
Features:
· A demo scene is included. You can use it as a starting point to your project;
· You can use the included blocks or add your own ones as explained in the following sections;
· You can add light, fire, detonators and animated blocks;
· Runtime scene zoom, orbit and pan;
· Day and night Modes;
· Save and open files of the created runtime scenes;
· Autosave the current scene;
· A runtime example is included;
· Enable and disable physics. You can destroy your constructions if you feel like it (I really like to destroy my buildings 😍);
- Replay the construction steps.
Included:
· A full featured demo scene;
· A lot of blocks with different shapes and textures;
· Ready-to-use prefabs;
· Offline documentation.
Dependencies:
This project uses ProBuilder and TextMeshPro, which are free, and you can easily enable them in Unity.