Publisher | Dutch Skull |
---|---|
File size | 289.78kB |
Number of files | 14 |
Latest version | 1 |
Latest release date | 2019-11-11 10:36:10 |
First release date | 2019-11-11 10:36:10 |
Supported Unity versions | 2018.4.2 or higher |
Finding the right variable in between all of your objects without going into code.
Communicating which exposed variables you need as a designer to your developer.
No scene loading for different versions.
No need for spreadsheets and notepads.
V1
Public variables all in one place.
All the variables you need and want are at your fingertips. Iterate faster and without hassle. No
digging through
objects to find what you want to edit.
No extra work for a developer.
BlackBoard takes care of generating the necessary variables so you don't have to.
Save and load different versions.
Want to test a different setup without having to copy a scene or writing all your variables down? Save
and load
variable sets straight from BlackBoard.
Current types: float, int, bool, and string.
These base variables should get you started with most of your projects. More types coming very soon.
Autosave.
Never lose the work you have done. It’s all there when you need it.
Source code-shared.
Need more features or is something broken? You can either wait for updates which will be dispatched as quickly as possible. Or service it yourself.
Plug and play.
The moment you import BlackBoard you can use it without having to set anything up.
Roadmap
V1.1
The current scene parameter list.
Types: Unity objects, Lists, Arrays, and Custom objects.
ECS Support.
V1.2
Linked variables.
Tooltips.
Scene conversion to BlackBoard.
V1.3
Implement the new Unity UI system.
Search function for scripts and variables.
Move the selected object to the top.
Support
Contact for BlackBoard goes through the site