Binding System

GGPostica

(0)
$21
Publisher GGPostica
File size 4.69MB
Number of files 148
Latest version 1.2.0
Latest release date 2024-08-19 01:34:29
First release date 2023-11-02 08:56:14
Supported Unity versions 2018.4.2 or higher

BindingSystem - Simplify Unity Value Binding

The BindingSystem is a powerful Unity plugin designed to streamline the process of binding serialized values in the Unity Inspector with any available property from any Unity object. With this versatile tool, developers can easily establish dynamic connections between different parts of their projects without the need for extensive coding.


Key Features

  • Easy Integration: The BindingSystem seamlessly integrates into Unity projects, providing a user-friendly way to connect serialized values to any property within Unity objects.
  • Powerful Bind Class: The central piece of the BindingSystem is the Bind<T> class, which wraps the T type with binding mechanisms. It enables developers to bind values with different depths, making complex connections a breeze.
  • Converters and Modifiers: Extend the system's functionality using converters to transform one type into another and modifiers to manipulate bound values before retrieval or assignment.
  • Drawer and Setup: The custom-built searchable dropdown menu makes setting up bindings in the Inspector quick and efficient. The BindingSystem is also compatible with the popular Odin Inspector extension.
  • Troubleshooting and Live Debug: Visualize and handle errors efficiently with error visualization features. The Live Debug functionality allows real-time inspection of value phases, converters, and modifiers during runtime.
  • Performance First: The BindingSystem offers excellent performance without sacrificing flexibility. Fine-tune optimization options to balance memory usage and speed.
  • Automatic Serialized Values Conversion: The system will assist with bind types transition in existing projects by automatically reserializing transformed fields.
  • Settings and Customization: Tailor the BindingSystem to your specific needs with settings that control visibility of implicit converters, incompatible modifiers, and more.
  • Demo Scene and Documentation: A comprehensive demo scene and well-structured documentation guide developers through the usage and extension of the BindingSystem.

Check out the documentation for further details.

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