Benchmarker

KWEST

(4)
$29
Publisher KWEST
File size 38.46MB
Number of files 99
Latest version 1
Latest release date 2020-10-09 07:46:22
First release date 2020-08-25 07:26:14
Supported Unity versions 2018.4.2 or higher
Benchmarker runs a series of tests on your end user’s device, resulting in a “Performance Score.” This will enable you, as a developer, to automatically optimize Quality Settings (or other settings) within your game based on each user’s device capabilities.

EASY 4-STEP INTEGRATION
- Create a Scene
- Create a Game Object
- Add Graphics Tiers
- Add Benchmarking Tests

⭐️FEATURES ⭐️
- 3 Preset Quality Tiers
- 9 Benchmarking Tests
- No Coding Required
- Debug Mode & Viewer
- Time Out Feature
- Create Custom Quality Tiers
- Write Custom Tests

9 UNIQUE PERFORMANCE TESTS

- Bloom Test
- Compression Test
- CPU Blur Test
- GPU Blur Test
- Disk Test
- Projectile Test
- Sorting Test
- Smoke Test
- Terrain Dolly Test

⚙️ COMPATIBILITY ⚙️

Unity Versions: Benchmarker supports active Unity LTS and Tech Stream versions.

Deployment Platforms: Benchmarker is fully compatible with all Unity platforms, including standalone, consoles and mobile.

Development Platform: Benchmarker has been fully tested on Windows, however should work on MacOSX and other development platforms that Unity supports..

SRP: We DO NOT support Scriptable Render Pipelines.

What are you waiting for? Optimize your game for each user; giving them the best performance & experience possible!

This asset uses Ionic.Zlib.CF under Microsoft Public License (Ms-PL) see Third-Party Notices.txt file in package for details.

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