Publisher |
GameFrontier
|
File size |
1.14MB |
Number of files |
108 |
Latest version |
1 |
Latest release date |
2022-06-29 10:08:16 |
First release date |
2022-06-29 10:08:16 |
Supported Unity versions |
2018.4.2 or higher |
- Lightweight, easy to learn and use
- Independent. It is not deeply bound to the unity GameObject framework. If you need it, you can even run it outside of unity after a little modification. The event driven mechanism is used, and the logical view is separated, so it is easy to expand more powerful functions
- High performance, you can accurately control the contents of each tick at each node, so that there is no unnecessary performance consumption
- High productivity. Nodes can be modified in both runtime and editor modes. This feature is very important for workflow. Many excellent behavior tree components or plug-ins do not provide runtime editing capabilities, which is also an essential difference between them and me