Behavior Designer for RPGB

$29
Publisher Qwerty Studio
File size 2.72MB
Number of files 13
Latest version 1
Latest release date 2023-04-07 01:53:12
First release date 2023-04-07 01:53:12
Supported Unity versions 2018.4.2 or higher

With this asset, you'll be able to seamlessly combine the powerful AI behavior tree tool, Behavior Designer, with the easy-to-use RPG creation tool, RPG Builder, to create immersive and engaging games in no time. Whether you're a seasoned developer or a newcomer to game development, this integration makes it easier than ever to create complex NPC behaviors, quests, and more - without any coding required.

The Behavior Designer and RPG Builder Integration Asset feature intuitive, functionality that lets you build custom behaviors, quests, and interactions in a snap.


Features

  • Allow the AI to use abilities (custom node).
  • Support ability requirements.
  • Sync Health and Energy to add custom logic condition: for example, if health is < 30%.
  • Sync the movement speed.
  • Show you how to add custom stats to sync.
  • Synchronize the time of day for different behavior depending on the time.
  • Sync alignment towards the player (custom node).
  • Sync all status effects.
  • Added a new "SharedVariable" as CombatEntity
  • Can see if the player is dead or alive
  • Work well with all Behavior Designer's extensions.
  • Documented

Note that this integration requires you to be comfortable with both Behavior Designer and RPG Builder to use.

It is untested but you could probably switch to A* if you have the movement module.

Feel free to communicate with me if you have more ideas!

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