Publisher | lyes bourahla |
---|---|
File size | 52.09MB |
Number of files | 344 |
Latest version | 1 |
Latest release date | 2018-05-04 08:30:29 |
First release date | 2018-05-04 08:30:29 |
Supported Unity versions | 2018.4.2 or higher |
* This package is a weapons package that contains ranged and melle weapons listed below :
1- A sword
2- A Battle Axe
3- A Mace
4- A Flint Gun
5- A Dagger
6- A Flint Musket
* For every weapon 3 skins are given a gold themed one , a silver themed one and an old iron themed one
* Each Defuse texture has 4 or 3 resolution from 1024 x 1024 to 128 x 128 or 512 x 512 to 128 x 128
* Each Defuse texture is followed by it's normal map scaling from 1024 x 1024 to 128 x 128
*every weapon has 3 or 4 degrees of LOD
* Some Assets have occlusion maps and metalic maps
* For every weapon prefabs and materials are available within it's folder
* A FBX model is available for every weapon within it's folder
* Contains a presentation scene * the sword and the dagger have their own sheat which also has the 3 themes listed before
*the pistol and the long gun have separate peaces for the ability of animating them
NOTE : the sword sheat has a part where the non- rendered side of the model is visible and can be fixed with double sided shaders
1- A sword
2- A Battle Axe
3- A Mace
4- A Flint Gun
5- A Dagger
6- A Flint Musket
* For every weapon 3 skins are given a gold themed one , a silver themed one and an old iron themed one
* Each Defuse texture has 4 or 3 resolution from 1024 x 1024 to 128 x 128 or 512 x 512 to 128 x 128
* Each Defuse texture is followed by it's normal map scaling from 1024 x 1024 to 128 x 128
*every weapon has 3 or 4 degrees of LOD
* Some Assets have occlusion maps and metalic maps
* For every weapon prefabs and materials are available within it's folder
* A FBX model is available for every weapon within it's folder
* Contains a presentation scene * the sword and the dagger have their own sheat which also has the 3 themes listed before
*the pistol and the long gun have separate peaces for the ability of animating them
NOTE : the sword sheat has a part where the non- rendered side of the model is visible and can be fixed with double sided shaders