BaseBuilder Terrain

$24
Publisher NeuroticPic
File size 1.91MB
Number of files 106
Latest version 1
Latest release date 2023-02-21 10:18:51
First release date 2020-04-23 11:19:10
Supported Unity versions 2018.4.2 or higher
BaseBuilder Terrain lets you create dynamic, tile based 2D terrain in a matter of seconds - From pixel art to photorealistic!



Features:


- Easy to use. Create professional looking terrain just by drawing and naming your textures.


- Adjustable to your preferred texture resolution.


- High performance. It supports large maps above the usual 300x300 tile sizes.


- NO GARBAGE creation during runtime!


- Supports multi-tile textures to prevent your terrain from having obvious patterns and give it a more natural look.


- Creates gradient borders for natural looking terrain and hard borders for man-made floor types.


- Supports simple texture animations (moving textures) for fluids like water or lava.


- Detailed documentation and test scene.


- No version specific code. Oldest tested version: Unity 5.6.0f3.



Limitations:


- The system currently supports one texture atlas. That means: All floor textures have to fit in one big 4096×4096 texture.

If you choose a resolution of 64 pixels per tile, there is place for about 4000 individually drawn tiles.


- When creating huge maps, memory can become an issue. An empty project with a 300×300 tile map needs only about 250MB, whereas a 1000×1000 map uses about 2.25GB. This is fine for newer PCs, but definitely a problem for mobile.

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