Publisher | VOS3D |
---|---|
File size | 12.25MB |
Number of files | 70 |
Latest version | 1 |
Latest release date | 2018-07-02 04:08:19 |
First release date | 2018-03-09 09:12:21 |
Supported Unity versions | 2018.4.2 or higher |
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Fortify your scenes with a wide variety of low poly barriers & walls ranging from Czech hedgehogs and Hesco gabions to concrete Bremer walls and grated fencing. This set contains more than 30 prefabs with up to 4 LODs per asset. All assets draw from only three texture sets and seamlessy snap to a metric grid.
Assets included:
+ Wall_Bremer_M
+ Wall_Bremer_L
+ Wall_Concrete_S
+ Wall_Concrete_M
+ Wall_Concrete_Barbed_S
+ Wall_Concrete_Barbed_M
+ Gate_Door_Vehicle (Openable)
+ Gate_Door_Personnel (Openable)
+ Gate_Boom_Barrier (Openable)
+ Barrier_Crowd_Control
+ Barrier_A-Frame_S
+ Barrier_A-Frame_M
+ Barrier_A-Frame_L
+ Barrier_Anti_Vehicle
+ Barrier_X-Frame
+ Barrier_Jersey
+ Barrier_Block
+ Barrier_TVCB
+ Barrier_Retaining
+ Barrier_Dragons_Teeth
+ Barrier_Hedgehog
+ Barrier_Hedgehog_Row
+ Barrier_Czech_Hedgehog
+ Barrier_Czech_Hedgehog_Row
+ Barrier_Hesco_S
+ Barrier_Hesco_L
+ Wall_Hesco_Bastion_S
+ Wall_Hesco_Bastion_M
+ Wall_Hesco_Bastion_L
+ Sandbag
+ Sandbag_Wall_Straight
+ Sandbag_Wall_Corner
+ Fence_Barbed_S
+ Fence_Barbed_M
+ Fence_Wood_S
+ Fence_Wood_M
+ Fence_Wood_L
+ Guide_Rail_S
+ Guide_Rail_L
+ Barbed_Wire_Rail
+ Beam_Wood (for modular construction)
+ Boardwalk_Wood (for modular construction)
+ Pile_Dirt
+ Additional sets of prefabs
These assets are mostly intended for topdown RTS perspectives! I created this set so dozens if not hundreds of them could be placed in a scene, without any major impact on performance.
Tris counts are generally in the 50-500 range, depending on which LOD you're looking at. Three texture atlases @ 512x512 and 1024x1024.
Feel free to get in touch if you have any questions, complaints or suggestions!
Assets included:
+ Wall_Bremer_M
+ Wall_Bremer_L
+ Wall_Concrete_S
+ Wall_Concrete_M
+ Wall_Concrete_Barbed_S
+ Wall_Concrete_Barbed_M
+ Gate_Door_Vehicle (Openable)
+ Gate_Door_Personnel (Openable)
+ Gate_Boom_Barrier (Openable)
+ Barrier_Crowd_Control
+ Barrier_A-Frame_S
+ Barrier_A-Frame_M
+ Barrier_A-Frame_L
+ Barrier_Anti_Vehicle
+ Barrier_X-Frame
+ Barrier_Jersey
+ Barrier_Block
+ Barrier_TVCB
+ Barrier_Retaining
+ Barrier_Dragons_Teeth
+ Barrier_Hedgehog
+ Barrier_Hedgehog_Row
+ Barrier_Czech_Hedgehog
+ Barrier_Czech_Hedgehog_Row
+ Barrier_Hesco_S
+ Barrier_Hesco_L
+ Wall_Hesco_Bastion_S
+ Wall_Hesco_Bastion_M
+ Wall_Hesco_Bastion_L
+ Sandbag
+ Sandbag_Wall_Straight
+ Sandbag_Wall_Corner
+ Fence_Barbed_S
+ Fence_Barbed_M
+ Fence_Wood_S
+ Fence_Wood_M
+ Fence_Wood_L
+ Guide_Rail_S
+ Guide_Rail_L
+ Barbed_Wire_Rail
+ Beam_Wood (for modular construction)
+ Boardwalk_Wood (for modular construction)
+ Pile_Dirt
+ Additional sets of prefabs
These assets are mostly intended for topdown RTS perspectives! I created this set so dozens if not hundreds of them could be placed in a scene, without any major impact on performance.
Tris counts are generally in the 50-500 range, depending on which LOD you're looking at. Three texture atlases @ 512x512 and 1024x1024.
Feel free to get in touch if you have any questions, complaints or suggestions!