Ballistic Projectile Helper

Fairuz

(15)
$4
Publisher Fairuz
File size 277.55kB
Number of files 34
Latest version 1
Latest release date 2017-10-10 06:41:28
First release date 2015-11-04 09:39:19
Supported Unity versions 2018.4.2 or higher
Helpful C# library to deal with 3D ballistic math calculations. Great for any project involving ballistic projectiles and trajectories.

Documentation available here

Library includes helper functions for problems like:
- What direction should I shoot my cannonball with a fixed speed in order to hit a target position? Or is my speed not enough to hit the target at all?
- How much time do I have to evacuate before the artillery shells hit the ground?
- How can I preview the trajectory for my grenade throw?
- What speed and direction should I shoot my catapult to hit a target in exactly 10 seconds?
- If my character has a maximum grenade throwing range, what is the maximum speed I can throw the grenade at?

Includes a demo scene with a simple grenade throwing mechanic.