Publisher | Steven Craeynest |
---|---|
File size | 12.96MB |
Number of files | 14 |
Latest version | 1 |
Latest release date | 2017-08-23 05:30:30 |
First release date | 2017-08-23 05:30:30 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f12ebdbc-0ccf-42dd-a9ac-94540bdf79c7_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/ebed28c7-fbc7-4923-8661-569d3ae3d4c6_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/457c1d2a-021d-489e-b9c5-066d021afc9f_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/55fcb4ee-6985-4fb4-95b1-1c4d361e6ea2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f22049bf-625e-48fe-b998-7ca967109ab2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/522a7b91-c2de-477b-a787-4d5d92ecda8a_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/f1bcb0fd-e416-4340-a607-edf4a3921fb1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/382dd109-5ae4-4c10-a6c7-bead933b1b78_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/8acbd631-4977-41df-89f0-def1eb80c4a4_scaled.jpg)
Automatically turns any texture into a seamless tile-able texture
Easy to use, and non-destructive
AutoTile can make textures tileable horizontally or vertically (or both)
It can also apply a kind of high-pass filter to textures to make repeating patterns less visually obvious
Full source-code available
See the video and screenshots for more information