Auto Rebind System

edin

(0)
$9
Publisher edin
File size 73.13MB
Number of files 260
Latest version 0.0.2
Latest release date 2023-09-04 12:10:07
First release date 2023-07-05 09:57:13
Supported Unity versions 2018.4.2 or higher

This Package contains multiple assets.

The main one is the Auto Rebind System.

The 2nd asset is a physics-based first person character with animations and player+camera movement

The 3rd asset is a Flexible Text Box ; Prefab : 1 sprite and 1 Tmp Text component. The sprite Background auto-resizes with your text.


Bonus :

- Free Template Settings UI, with empty Tabs you can fill.

- Some UI sprite to use for free as backgrounds for your buttons, text or any other ui.

- Multiple free animations from mixamo.

- Sprite Icons for your Gamepad bindings.

- 1 .wav file.


Why Auto ? : Assign your Input Action Asset. Press play and you should have a functional* Rebind System. On start, The Rebind UI will creates itself with your bindings which you can rebind. Bonus: After rebinding a key, there is a UI prefab you can add to your scene, which will automatically change to the correct New Binding. (it needs to be setup first!)


*Be careful before buying, as there are a lot of combinations possible, I cannot guarantee this will work with all Action Types or All Control Types. Vector2 and Buttons should be working correctly. Watch the setup video to make sure it'll work for you.


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