AudioStreamNetCode

$38
Publisher Martin Cvengroš
File size 14.33MB
Number of files 63
Latest version 1.2.1
Latest release date 2024-01-03 04:27:43
First release date 2022-10-06 10:17:12
Supported Unity versions 2018.4.2 or higher

The asset contains an AudioSource/AudioListener supporting Host/Server which encodes and transmits its source audio to all connected netwoked clients.

Clients can transmit back to Host/Server.


Try demos first:

Windows x64 | macOS | Android/ChromeOS

(run several clients/instances of the demo; please note that older phones might have performance issues)


Also see up to date documentation

For support please visit forums


Implementation is C# only, but since System.Threading namespace is used, WebGL is currently not supported.


Source code is currently included

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