Publisher | QFSW |
---|---|
File size | 11.01MB |
Number of files | 50 |
Latest version | 1.1.9 |
Latest release date | 2022-01-16 11:27:11 |
First release date | 2017-09-19 11:07:23 |
Supported Unity versions | 2018.4.2 or higher |
Support: Email | Discord | Issue Tracker | Twitter
Audio Manager Pro has been designed from the ground up to be extremely efficient, but more importantly, incredibly easy to use. You just tell AMP what you want to play and how; AMP will fade out current tracks, reuse pooled sounds and everything else for you!
With many powerful music features such as:
-Intro + seamless looping main section, with seamless transition
-Multiple different editions of your Track, so you can seamlessly change to a different variant with crossfades, transition sounds, playback retention and more
-Automatic Track management; never worry about stopping old Tracks, AMP does it for you with the correct crossfades and all
-Powerful playlist system
-Library playback, so you don't need the object reference anymore!
AMP doesn't stop there, with a highly featured and powerful SFX engine you'll never need more:
-Multilayer SFX support, each with their own set of settings
-Pitch, volume and delay randomization settings, both per sound and per layer
-Powerful SFXGroups to keep your audio varied for you
-Polyphony limiting to keep control over audio overlaps
-2D and 3D support
Why wait? Give your game the audio overhaul it deserves!
Audio Manager Pro is the ultimate solution for all of your audio needs. With a highly intuitive and extensive C# API coupled with extensive custom editors, anyone can revolutionize their audio game with ease.
Audio Manager Pro has been designed from the ground up to be extremely efficient, but more importantly, incredibly easy to use. You just tell AMP what you want to play and how; AMP will fade out current tracks, reuse pooled sounds and everything else for you!
With many powerful music features such as:
-Intro + seamless looping main section, with seamless transition
-Multiple different editions of your Track, so you can seamlessly change to a different variant with crossfades, transition sounds, playback retention and more
-Automatic Track management; never worry about stopping old Tracks, AMP does it for you with the correct crossfades and all
-Powerful playlist system
-Library playback, so you don't need the object reference anymore!
AMP doesn't stop there, with a highly featured and powerful SFX engine you'll never need more:
-Multilayer SFX support, each with their own set of settings
-Pitch, volume and delay randomization settings, both per sound and per layer
-Powerful SFXGroups to keep your audio varied for you
-Polyphony limiting to keep control over audio overlaps
-2D and 3D support
Why wait? Give your game the audio overhaul it deserves!